Obviously you should make sure to update your drivers to the latest available version and, on linux, you may want to try the proprietary driver if the open source one does not work (a recent version of mesa may be required for some features). The game correctly - we use the HD 3000 as a minimal supported GPU. We will provide some additional documentation about what you can try if this beta does not work as expected for you.Īlso, using newer opengl features means that unfortunately, older computers may not be able to run So we need as many people as possible to test this beta and provide feedback. This is why your feedback is so important for us - we can't afford to get a set of different graphics cards to try to work around their specific problems. During our development vlj did a marvelous job to work around most This means that we are using many more advancedįeatures of the opengl drivers, and as a result we have been suffering from variousĭriver bugs already. However, it is very important to note that this new engine uses at least OpenGL 3.1, whereas the previous STK version used very old OpenGL 1. The new engine features exciting new features like much improved rendering of lights and shadows (for more information, take a look at this page ).Īn example of DoF (Depth of Field) in action with the snow falling ![]() It's not fully polished yet, but you can also start playing with itĪs has been mentioned above, SuperTuxKart 0.8.2 features Antartica, a totally new rendering engine, starting from the foundations of cand from GSOC 2013, and improved a lot by new team member vlj. The windows binary also includes a beta version of the track editor, developed this summer by one of our Google of Code Students (on other platforms, it can built from source). But it includes different kart physics, based on this year's GSoC work, random Grand Prix, a Grand Prix editor and more. The new version includes many more new features - we still need to assemble the full list. Your account allows you to connect achievements, stay in touch with your friends, etc. Just to make it very clear: networked racing itself is not ready yet, but will be our main focus once the release is done. Thanks to samuncle for all the hard work!Īnother new feature is the addition of online accounts, as a prelude to networked multiplayer. First of all "Cocoa Temple" that replaces the old "Jungle" track: The main highlight on this front is two new massive tracks. ![]() As a result of the new features which are provided by our engine, we have many tracks with significantly improved visuals. We have basically added a completely new, shader-based rendering engine - only things like loading meshes and textures are still done by the original Irrlicht. The main highlights include the first release of Antartica, the new graphical engine (more on that later). Report bugs in our tracks (URL see above, but please check that it has not been reported previously). Please let us know if it works just fine, or if you had to disable certain features to make it look good. ![]() If you download the beta, we are mostly interested in any kind of feedback, particularly about the graphical side of thing. Please note that this is a beta only, and we know that there are still some bugs around which we intend to fix before the 0.8.2 release (see our bug tracker for a list), but no major ones that would prevent you from enjoying the game. So, better late than never, SuperTuxKart 0.8.2 beta has been released! This new version is the result of months of work from the SuperTuxKart team.
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